2015 · HoloLens Academy
Augmented Reality
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Experience HoloLens
It was my job to propose lesson concepts and develop the interaction design for HoloLens Day 01 at //BUILD 2015. I worked with art, PM, marketing and engineering for a coherent vision
EXPLORATIONS WITH PM
My PM and I worked together on two learning lesson concepts one small and large.
CONCEPTS: STORY OR ABSTRACT
Hey! Look at this!
Many users (developers and press) had a great time and learned best practices of interaction design in the process.
2018 · Windows Mixed Reality Learning
Windows Mixed Reality Learning
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What: A learning app designed to teach you the basics of interaction and comfort in VR. I worked with PM, Marketing and Engineering to create a cohesive experience.
You may download the case study here.
EXPLORATIONS WITH PM and technical DESIGN
Working with research and my PM we worked to ensure we were teaching the users just enough to get by (voice, select, locomotion and orientation) while giving them a memorable introduction to their new virtual home. This effort was led by data of customer pain points and well documented VR usability issues (text size, text position, motion sickness, etc.).
CONCEPTS: IN THE HOLOGRAPHIC WORLD OR A DIGITAL LANDSCAPE
DESIGN LANGUAGE: A GEM TO UNIFY THE ENVIRONMENT (OUR COLOR WHEEL)